All items from Autodesk Labs

2things"Sometimes I don't know what to feel

 Everything I thought that I knew starts to look so unreal"

— Todd Rundgren, 1973.

Project Pinocchio is our technology preview of the ability to create human characters using just a browser. You can learn more about in on the Autodesk Labs site:

Recently there have been two developments that I want to call your attention to.

  1. Both Director and Star

    Technical Evangelist, Brian Pene, did a really interesting thing. He created a character using Project Pinocchio. He exported his character, including its skeletal structure, to a Maya file and downloaded that file to his computer. Along with this he also installed Faceshift (get the trial version) which allows a Kinect device to track a person's face. Brian trained Faceshift to recognize his face by by making various facial expressions in front of an Xbox Kinect to match those displayed in FaceShift. So instead of having a computer camera track based on a fiducial marker, the tracking was based on Brian's face. The result is that Brian could control the skeleton of his Project Pinocchio character just by moving his face. Here's a YouTube video explaining the process.

    Brian's files can be downloaded from my Buzzsaw site:

    Brian notes that to load the fsmap file after loading the Maya model go to File > Load Retargeting… from FaceShift Maya Plugin menu and select the fsmap file provided in the zip above. It will only work for the Pinocchio model provided but may work with others provided they are not too different topologically or in rig/joint positions.

    Technologist for the Office of the CTO, Shaan Hurley, postulated how fun Brian's approach would be to read a bed-time story to one's children:

    Brian shared some resources for those who want to get started with Faceshift.
    There are Faceshift plug-ins for both Autodesk Maya and Autodesk MotionBuilder.
    There are video tutorials for Faceshift installation, set up, and working with the Maya or MotionBuilder plug-ins:

    The example Faceshift datasets are great for those who wish to try without a Kinect or other supported 3D sensor

    With this technology, now anyone can be both actor and director — you can be both Sam Worthington and James Cameron from Avatar.

  2. The Outer Limits

    A second interesting thing was accomplished by Software Architect, Kean Walmsley. Augmented reality has been around for a while. Normally augmented reality is used to replace a fiducial marker with a virtual object. A popular use case is to see a building in the context of other buildings or see how a piece of furniture might look in one's own home. In Kean's case, instead of inserting a building or piece of furniture into the scene, he inserted a character generated by Project Pinocchio.

    In the 1960's there was an American TV show called The Outer Limits. In one episode, "The Galaxy Being," a character from a TV screen comes out into the real world. This reminds me of that.

So both Brian Pene and Kean Walmsley have done something unique. Check 'em out.

Virtual people are alive in the lab.

Scott Adams, the guy who creates the Dilbert cartoons, has a blog. Today he posted an entry about the perfect room.

Scott_adams
Visit Scott's blog
.

Autodesk Homestyler is our web-based solution for home design. Many of you many remember it as Project Dragonfly when it was on Autodesk Labs.

Homestyler
Visit Autdoesk Homestyler
.

I coudln't help but think if Homestyler would be the pefect tool to design the perfect room.

Furniture arrangement is alive in the lab.

I work out of our office on One Market Street in San Francisco. My standup-desk is right across from our Gallery at One Market. One of our newer exhibits is called Powers of Design. It was first featured at the Technology Entertainment & Design (TED) conference last year. Powers of Design depicts the size of everything from the inconceivably small to the mind-blowingly large. I thought I'd cover the exhibit elements, one at a time, over the next few months. I started small and am working my way up.


Pod10neg01
Image courtesy of Bespoke Innovations.

10-1 MAGNITUDE
0.1 m

1 Decimeter

Prosthetic Fairing

6 Decimeters

We’re well into the “human” scale (micrometers through kilometers), and in this case, we’re being quite literal. Bespoke Innovations of San Francisco crafts prosthetic limbs unique to each individual, offering amputees a replacement limb as physically close to the original as possible.

Using 3D software, combined with scanning and printing technology, Bespoke designs and prints individual, aesthetically appropriate prosthetic fairings. These fairings are specialized coverings designed to surround an existing, custom prosthetic limb. By performing a 3D scan of the individual’s remaining limb, or of a physically similar model if the individual has lost both limbs, Bespoke can precisely restore the unique contours of the lost limb.


Long ago companies made prosthetic limbs with the intention of having them look real. No one was fooled. Parents would have to tell their children to stop staring at the limb wearer. Bespoke Innovations has gone the other direction. Now people approach limb wearers and say for example "That is a cool looking leg." What was once a source of embarrassment is now a source of pride.

Thanks to Global Content Manager, Matt Tierney, for the images and text that comprise the exhibit element. This is just one of the many exhibits in the gallery at One Market in San Francisco. The gallery is open to the public on Wednesdays from 12 pm to 5 pm, and admission is free. Visit us.

Previous posts on this topic include:

Future blog posts will cover:

  • 100 Biome Concept Car
  • 101 Ma'erkang Housing Reconstruction
  • 102 Shanghai Tower
  • 103 Bay Bridge
  • 104 Masdar City
  • 105 Palm Islands
  • 106 The Moon
  • 107 Earth
  • 108 Jupiter
  • 109 The Sun
  • 1010 Distance Light Travels in 34 Seconds
  • 1011 Distance from Jupiter to the Sun
  • 1012 Distance from Pluto to the Sun
  • 1013 Voyager 2
  • 1014 The Solar System
  • 1015 Cat's Eye Nebula
  • 1016 Pillars of Creation
  • 1017 Great Orion Nebula
  • 1018 M15 Globular Cluster
  • 1019 Sagitarius Dwarf Galaxy
  • 1020 Trangulum Galaxy
  • 1021 The Milky Way
  • 1022 IC 1101
  • 1023 Local Group of Galaxies
  • 1024 The Local Supercluster
  • 1025 3C 273
  • 1026 Outer Limit of the Universe

Measurement is alive in the lab.

Inventor_fusion_grad

The Inventor Fusion Technology Preview has been wildly popular on Autodesk Labs. In fact the number of downloads surpassed the Google Earth Extension for AutoCAD and Autodesk Inventor LT. Users who wish to continue to shape the future of this technology can get involved in the beta program of Autodesk Fusion 360.

Thanks to everyone who downloaded the technology preview and provided feedback. Without you, Labs would not be Labs, and I would be out of a job.

Graduation is alive in the lab.

The Point-Of-View (POV) Dispatch is our internal newsletter where the Corporate Strategy & Engagement team covers the big ideas that are important to Autodesk and its customers. It is issued monthly. This story went out today as part of our April issue.


Organizational Announcement: Welcome, Everybody, to CEO Staff

by Happi Peeples, SVP Human Resources

April 1, 2013

Carl_bass_team

Agile. Lean. Streamlined. Responsive.

These days business moves at lightning speed, and in order to keep up, leading companies are taking radical measures to ensure that their organizations are simple and streamlined enough to respond to the complexity and controlled chaos of a hyper-networked global economy. Today, Autodesk becomes one of those companies... In a move of "extreme innovation," CEO Carl Bass will radically flatten our organization in an effort to increase communication, collaboration, and alignment among all of Autodesk's ~7,000 global employees.

To do this, effective immediately, he has transformed the previously Byzantine, hierarchical, and highly matrixed Autodesk organizational structure into a beautifully simple two-tiered system: Carl at the center, and everyone else directly reporting to him.* This change was sparked by comments indicating that our organization is seen by many employees as too complicated, and as changing too often; and this idea was reinforced by the release of Autodesk Research's psychedelic "org visualizer," which showed that, in fact, the organization does, in fact, revolve around Carl. He decided to accept that fact, and reorganize accordingly.

[* Local laws and customs in some countries might not allow full, immediate implementation of this plan.]

Carl's A People Person — So He's Giving Himself More People

"I'm making this change to increase my own personal contact with each and every person in the company. As everyone knows, I'm a real 'people person,' so first of all this is a very natural move for me," says Bass. "With everyone in the company on my own staff, I will be freer to directly inflict my own personal brand of justice...uh, I mean management...on any situation, and on every employee."

Some key points about this bold organizational realignment:

  • Team Meetings = Company All-Hands

    Now every team meeting will essentially be a company all-hands meeting — namely, a five-day affair that will be held in a former Air Force hangar in Northern California.

  • Span of Control

    Orthodox management thinking is that the optimal "span of control" for a manager is about 7 people. Carl recognized, however, that at Autodesk we are better than that, and that he could increase our performance 1,000-fold by instantiating a span of control of 7,000.

  • One Manager, One Leadership Philosophy

    Since Carl will be the only manager left in the company, there will no longer be variations in managerial effectiveness. As Carl recently said: "You know...people say I have a 'carrot and stick' management style — but the truth is that the stick works better, because I find I can't really hit people as hard with the carrot."

  • Performance Reviews Will Be a Breeze

    With Carl himself directly reviewing everyone in the company, performance will be consistently measured, and more work extracted out of each employee in a uniform way.

  • Career Advancement: Solved!

    We consistently hear that there are not enough opportunities for advancement at Autodesk, but this bold move solves that problem: as of today, everyone is a senior leader, reporting directly to the CEO. Congratulations on the promotion!

  • One Giant Headquarters — In Berkeley!

    Construction has begun on a massive 3D-printed structure up in the hills of Berkeley that will eventually serve as our global headquarters, and house everyone in the company. This "open-plan" workspace will enable state-of-the-art communication and collaboration — meaning that Carl will be able to just yell out someone's name when he wants to talk to them. No more need for all that annoying email when everyone's within "hailing distance." And following in the footsteps of highly innovative companies like Yahoo and Best Buy, working from home will no longer be an option.

  • One. Big. Budget.

    No more fighting over budget dollars. No more horse trading for resources among middle management. No more head fakes in which Carl approves something and then says it has to come out of your budget. With this new organizational structure, Carl will just decide what to spend, and it will all come out of one big budget: the CEO Discretionary Budget. This will eliminate tiresome budget discussions, not to mention the entire Financial Planning and Analysis department.

Organizational Roll Out

Autodesk HR will begin the rollout of this radically innovative plan in the very near future. The rollout will include:

  1. HR will conduct 5 mandatory training webcasts on the rationale and implementation of this bold, thought-leadery organizational innovation;

  2. We will be beefing up Carl's Workday and Kronos accounts, since he will be the only manager, and therefore nobody else really needs them;

  3. All leadership training programs will be disbanded. We now have only one "Dear Leader," and he is already trained;

  4. Last, but not least, we will be distributing some very attractive "origami starburst" org charts on t-shirts, coffee mugs, and screen savers to every employee, so that everyone knows exactly where they stand in the organization.

Please contact Nancy Wright to set up your weekly 1:1 meeting with Carl. And if you have any questions, please contact your HR business partner, or your new manager — that would be Carl!

[Legal disclosure: for the sake of Autodesk Legalr's blood pressure, the POV editorial staff discloses that almost everything in the above article is fabricated — Happy April Fools' Day, everyone! Note — April Fools is an informal holiday celebrated in many places in the world by people playing pranks and jokes on each other. Consider this organizational announcement as your April Fools prank from the POV editorial staff :-).]


Foolishness is alive in the lab.

Fotolia_28711212_XS

Right now there are 2 expired technology previews on the Autodesk Labs site.

The jury is still out on what to do next, so I have not retired them from Labs. The teams are considering extensions to each technology preview to continue to get feedback. I will update the Labs site as soon as I hear from the teams.

Pondering is alive in the lab.

I work out of our office on One Market Street in San Francisco. My standup-desk is right across from our Gallery at One Market. One of our newer exhibits is called Powers of Design. It was first featured at the Technology Entertainment & Design (TED) conference last year. Powers of Design depicts the size of everything from the inconceivably small to the mind-blowingly large. I thought I'd cover the exhibit elements, one at a time, over the next few months. I started small and am working my way up.


Pod10pos00
Physical prototype of Biome concept car. Image courtesy of Mercedes-Benz.

100 MAGNITUDE

1 m

1 Meter

Biome Concept Car

4 Meters

After the amazing things being done at minute scales, you’d think design
at this scale (1 to 100 meters) would be more pedestrian, but there’s
nothing conventional about the Biome—a fully imagined concept car
unlike anything else.

Inspired by symbiotic relationships in nature, the Biome is made from
an ultra-lightweight biological material grown from seeds. Echoing
the natural form, protective shell, and structural cavities of an animal
skull, it uses bioluminescence for headlights, releases pure oxygen as
it operates, and becomes a seamless part of an ecosystem we can only
imagine—for now.


You've heard of a concept car. Well this is more like a car concept. Imagine it — a car that runs off of sunlight and produces oxygen. A car that is grown from 6 seeds: one per wheel, one for the frame, and another for the shell. Actually the growing part is less far fetched than the power source. Think of your femur. No one had to hone it into the shape of a femur. It just new how to grow itself into that shape. The DNA that Mercedes Benz is patenting, biofibre, has its roots in bone material. The Biome car gives you a sense of where automakers believe manufacturing is headed.

Biome

Thanks to Global Content Manager, Matt Tierney, for the images and text that comprise the exhibit element. This is just one of the many exhibits in the gallery at One Market in San Francisco. The gallery is open to the public on Wednesdays from 12 pm to 5 pm, and admission is free. Visit us.

Previous posts on this topic include:

Future blog posts will cover:

  • 101 Ma'erkang Housing Reconstruction
  • 102 Shanghai Tower
  • 103 Bay Bridge
  • 104 Masdar City
  • 105 Palm Islands
  • 106 The Moon
  • 107 Earth
  • 108 Jupiter
  • 109 The Sun
  • 1010 Distance Light Travels in 34 Seconds
  • 1011 Distance from Jupiter to the Sun
  • 1012 Distance from Pluto to the Sun
  • 1013 Voyager 2
  • 1014 The Solar System
  • 1015 Cat's Eye Nebula
  • 1016 Pillars of Creation
  • 1017 Great Orion Nebula
  • 1018 M15 Globular Cluster
  • 1019 Sagitarius Dwarf Galaxy
  • 1020 Trangulum Galaxy
  • 1021 The Milky Way
  • 1022 IC 1101
  • 1023 Local Group of Galaxies
  • 1024 The Local Supercluster
  • 1025 3C 273
  • 1026 Outer Limit of the Universe

Measurement is alive in the lab.

2logo

Perhaps my memory on these is not so good, but I seem to recall:

  • Musician, Brian Eno, composed the start-up sound for Windows 95, and the only requirement he was given was that the piece needed to be 3.25 seconds long.

  • When Bill Gates wanted to use the rights to the Rolling Stones song, "Start Me Up," he called Mick Jagger and asked him how much it would cost. Mick Jagger said, off the top of his head, "I don't know, a million dollars," and Bill said "OK." I believe Mick later remarked that he wished he had asked for more.

Such is life. These small bits of music can have a big impact. I am a big fan of TED. Originally geared towards Technology, Entertainment, and Design, TED has grown to be so much more. So it's with a sense of pride that my colleague, Matt Tierney, helped the creative agency at TED, Psyop, use Autodesk software to create the preroll music, that little song you hear before you watch a video. Check out the intro to this video by paying close attention to the first few seconds.

Video_link
Watch the video
.

Hearing is alive in the lab.

Technologist for the Office of the CTO, Shaan Hurley, has a nice writeup of some speaker cases imagined, designed, and created right here using the 3D printer located in the Autodesk Gallery at One Market. Check it out.

Between_the_lines
Read Shaan's article
.

The WIRED article features our colleagues Maurice Conti and Evan Atherton. Well done teammates!

3D printing is alive in the lab.

I work out of our office on One Market Street in San Francisco. My standup-desk is right across from our Gallery at One Market. One of our newer exhibits is called Powers of Design. It was first featured at the Technology Entertainment & Design (TED) conference last year. Powers of Design depicts the size of everything from the inconceivably small to the mind-blowingly large. I thought I'd cover the exhibit elements, one at a time, over the next few months. I started small and am working my way up.


Pod10pos01
One of the first homes to be rebuilt in Sichuan province.

101 MAGNITUDE

10 m

10 Meters

Ma’erKang Housing Reconstruction

12 Meters

101 is a modest scale, but this 101 is nearly limitless in its hope and humanity. In 2008, an 8.0 magnitude earthquake rocked Wenchuan, Sichuan province in China, destroying 9 million homes. Amid the devastation, a project to rebuild these homes called Ma’erKang was born.

To succeed, construction had to be low-cost and quickly completed, meet earthquake requirements, maintain cultural identity, and take the environment into consideration. A light-steel component system dramatically reducing construction time was developed with donated Autodesk design software.

Local materials were used wherever possible, and due to the simple design, residents could participate in the rebuilding, putting up their first house in just six days.


As a Bay Area resident, I am empathetic with earthquake victims. Actions like this make me proud to work at Autodesk. When reconstruction of the first village was complete, our CEO, Carl Bass, flew to China for the ribbon cutting ceremony. Our company is committed on an organizational and a personal level.

Thanks to Global Content Manager, Matt Tierney, for the images and text that comprise the exhibit element. This is just one of the many exhibits in the gallery at One Market in San Francisco. The gallery is open to the public on Wednesdays from 12 pm to 5 pm, and admission is free. Visit us.

Previous posts on this topic include:

Future blog posts will cover:

  • 102 Shanghai Tower
  • 103 Bay Bridge
  • 104 Masdar City
  • 105 Palm Islands
  • 106 The Moon
  • 107 Earth
  • 108 Jupiter
  • 109 The Sun
  • 1010 Distance Light Travels in 34 Seconds
  • 1011 Distance from Jupiter to the Sun
  • 1012 Distance from Pluto to the Sun
  • 1013 Voyager 2
  • 1014 The Solar System
  • 1015 Cat's Eye Nebula
  • 1016 Pillars of Creation
  • 1017 Great Orion Nebula
  • 1018 M15 Globular Cluster
  • 1019 Sagitarius Dwarf Galaxy
  • 1020 Trangulum Galaxy
  • 1021 The Milky Way
  • 1022 IC 1101
  • 1023 Local Group of Galaxies
  • 1024 The Local Supercluster
  • 1025 3C 273
  • 1026 Outer Limit of the Universe

Measurement is alive in the lab.